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Computers and Technology, 07.01.2022 07:30, golderhadashaowtatz
What other types of options are in the Bibliography gallery?
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Answers: 2
Other questions on the subject: Computers and Technology
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Computers and Technology, 21.06.2019 22:00, alowery89
Match the steps of the process to julia's analysis. 1. analyze choices. current costs for making phone calls to foreign countries averages between five and ten cents a minute. 2. determine the goals. julia needs to reduce the cost of telecommunications without reducing her employees' ability to do their jobs. 3. gather data. the corporate computer network will be able to handle the increased traffic that will occur as a result of voip. 4. evaluate the decision. julia will have her it department set up voip in the smallest domestic office. 5. make the decision. julia will have employees document the benefits and problems that result from using the new technology.
Answers: 1
![image](/tpl/images/cats/informatica.png)
Computers and Technology, 22.06.2019 17:00, shimmerandshine1
Aisha has finished working on a word processing document that contains 15 pages. she has added some special elements in the first three pages, page 9 and 10, and page 15 from the document. she wants to print only these pages to see how they look. which option is the correct way to represent (in the print dialog box) the pages that aisha wants to print
Answers: 3
![image](/tpl/images/cats/informatica.png)
Computers and Technology, 22.06.2019 22:30, josephmelichar777
Write a full class definition for a class named player , and containing the following members: a data member name of type string .a data member score of type int .a member function called setname that accepts a parameter and assigns it to name . the function returns no value. a member function called setscore that accepts a parameter and assigns it to score . the function returns no value. a member function called getname that accepts no parameters and returns the value of name .a member function called getscore that accepts no parameters and returns the value of score .this is what i have, aparently this is wrong: class player{private: string name; int score; public: void player: : setname (string n){name =n; }void player: : setscore (int s){score = s; }string player: : getname (){return name; }int player: : getscore (){return score; }};
Answers: 2
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