Computers and Technology
Computers and Technology, 07.10.2019 11:20, jojo8617

How do you write code for a website

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Computers and Technology, 22.06.2019 14:20, babyrocks7300
Consider a byte-addressable computer with 16mb of main memory, a cache capable of storing a total of 64kb of data and block size of 32 bytes. (a) how many bits in the memory address? (b) how many blocks are in the cache? (c) specify the format of the memory address, including names and sizes, when the cache is: 1. direct-mapped 2. 4-way set associative 3. fully associative
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Computers and Technology, 22.06.2019 23:50, Crull5999
List a few alternative options and input and output over the standerd keyboard and monitor. explain their functioning in details.
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Computers and Technology, 23.06.2019 09:00, vetterk1400
Design a class tictactoe that: holds the following information about the game: two-dimensional array (3 by 3), and winner. add additional variables as needed. includes the functions to perform the various operations on objects. for example, function to print the board, getting the move, checking if move is valid, determining if there is a winner after each move. add additional operations as needed. includes constructor(s). write the functions of the class, and write a program that uses the class. the program should declare an object of type tictactoe. the program will create the board and store it in the array. the program will allow two players to play the tic-tac-toe game. after every valid move update the array, check if there is a winner. if there is no winner and no tie, then print the board again to continue.
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Computers and Technology, 23.06.2019 19:00, Heyitsbrandi
Now you’re on your own. include a short summary of this section with plots in your lab report. write a matlab script file to do steps (a) through (d) below. include a listing of the script file with your report. 1 the soundsc(xx, fs) function requires two arguments: the first one (xx) contains the vector of data to be played, the second argument (fs) is the sampling rate for playing the samples. in addition, soundsc(xx, fs) does automatic scaling and then calls sound(xx, fs) to actually play the signal. mcclellan, schafer, and yoder, dsp first, 2e, isbn 0-13-065562-7. prentice hall, upper saddle river, nj 07458. c 2015 pearson education, inc. 4 mcclellan, schafer and yoder, signal processing first. prentice hall, upper saddle river, new jersey, 2003. c 2003 prentice hall. (a) generate a time vector (tt) to cover a range of t that will exhibit approximately two cycles of the 4000 hz sinusoids defined in the next part, part (b). use a definition for tt similar to part 2.2(d). if we use t to denote the period of the sinusoids, define the starting time of the vector tt to be equal to t , and the ending time as ct . then the two cycles will include t d 0. finally, make sure that you have at least 25 samples per period of the sinusoidal wave. in other words, when you use the colon operator to define the time vector, make the increment small enough to generate 25 samples per period. (b) generate two 4000 hz sinusoids with arbitrary amplitude and time-shift. x1.t / d a1 cos.2
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