Mathematics, 23.07.2020 19:01, dannnaa
PLEASE HELP Ernest's friend rolls a six-sided number cube and lands on square 8. She asks Ernest to guess what number she rolled. He guesses that she rolled a 3. She says he's wrong. Ernest wonders if she could have rolled a number other than 3. Use a mapping diagram to help guess what number she rolled. If she would have rolled Create a Mapping Diagram When playing this game, the square you land on during the first turn depends on the number you roll. You can write this as a function: SQUARE(number), or S(n). For example, if you roll a 2, you end up on square 2 (when you land on 3 you move back a space). So S(2) = 2. 1. Describe the possible inputs of S(n) using words. (2 points: 1 point for the description, 1 point for the list of numbers) 2. Describe the possible outputs of S(n) using words. (1 point) 3. Draw a mapping diagram for S(n) that maps all the possible inputs and outputs for a player's first turn. Note that the player should begin on square 1. (6 points: 3 points for the inputs and outputs, and 3 points for the mapping) 4. In the mapping diagram you created, what numbers are in the domain of S(n)? Explain what this means. (2 points: 1 point for the domain, 1 point for the explanation) 5. What numbers are in the range of S(n)? Explain what this means. (2 points: 1 point for the range, 1 point for the explanation) Evaluate the Conjecture 6. Based on the mapping diagram, is it possible that the player rolled a number other than 3 to land on square 8? If so, which number or numbers? Explain your answer. (2 points: 1 point for the answer, and 1 point for the explanation) Defining Functions 7. Does the mapping diagram you created for S(n) for the first turn of the game represent a function? Why or why not? (2 points: 1 point for the answer, and 1 point for the explanation)
Answers: 1
Mathematics, 21.06.2019 15:00, mckennacwilliams
Suppose a ball is dropped fromca height of 6ft. it bounces back up but time it bounces, it reaches only 7/10 of its pervious height. what is the total of each height that the ball reaches after 5 bounces
Answers: 1
Mathematics, 21.06.2019 19:00, alyo31500
Graph g(x)=2cosx . use 3.14 for ฯ . use the sine tool to graph the function. graph the function by plotting two points. the first point must be on the midline and closest to the origin. the second point must be a maximum or minimum value on the graph closest to the first point.
Answers: 1
PLEASE HELP Ernest's friend rolls a six-sided number cube and lands on square 8. She asks Ernest to...
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