Computers and Technology

Will get brainiest list and explain the three rules of netiquette that you feel are the most important. (use 2-3 sentences to explain the importance of each of the three rules you selected.)

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Computers and Technology, 22.06.2019 11:00, tristina20
The isometric projection camera technique provides an illusion of perspective by using things like parallax scrolling to create the illusion of 3d in a 2d game
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Computers and Technology, 23.06.2019 09:50, tatumleigh04
Allison and her group have completed the data entry for their spreadsheet project. they are in the process of formatting the data to make it easier to read and understand. the title is located in cell a5. the group has decided to merge cells a3: a7 to attempt to center the title over the data. after the merge, allison points out that it is not centered and looks bad. where would the title appear if allison unmerged the cells in an attempt to fix the title problem?
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Computers and Technology, 23.06.2019 15:30, jasssp
Write a program in plp assembly that counts up by one starting from zero (or one) inside a loop and writes this value to the leds every time the value is increased. the memory address of the leds is 0xf0200000. the table below shows the meaning and an example usage of the instructions covered in the video, plp instructions for project 1. instruction example usage meaning load immediate li $t0, 8 register $t0 is set to the value, 8. store word sw $t2, 0($t1) the value in register $t1 is used as the memory address. the value in register $t2 is copied into this memory address. add addiu $t4, $t3, 29 register $t4 is assigned the sum of 29 and the value in register $t3. jump j your_label_name the program jumps to the line following the label, "your_label_name: ". label your label name: defines a label called "your_label_name: " that can be jumped to
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Computers and Technology, 24.06.2019 13:00, naomirice24
In a heat transfer course, we can derive the equation for the temperature distribution in a flat rectangular plate. in this example, we will look at a plate at steadystate with three sides being held at t1, and one side held at t2. the temperature for any location on the plate, t(x, y), can be calculated by where create a function (prob3_5) that will take inputs of vectors x and y in feet, scalar n, scalars l and w in feet and scalars t1 and t2 in degrees fahrenheit. it will output a matrix t which is the temperature of each x and y locations. t will have the number of columns equal to the number of elements in x and rows equal to the number of elements in y. though this can be done without loops (perhaps more efficiently), your program must use a nested loop.
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Will get brainiest list and explain the three rules of netiquette that you feel are the most import...

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