Computers and Technology

What is computer software?

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Computers and Technology, 22.06.2019 13:00, jairus34
We as humans write math expression in infix notation, e. g. 5 + 2 (the operators are written in-between the operands). in a computer’s language, however, it is preferred to have the operators on the right side of the operands, i. e. 5 2 +. for more complex expressions that include parenthesis and multiple operators, a compiler has to convert the expression into postfix first and then evaluate the resulting postfix. write a program that takes an “infix” expression as input, uses stacks to convert it into postfix expression, and finally evaluates it. it must support the following operations: + - / * ^ % (example infix expression: (7 - 3) / (2 + 2)postfix expression: 7 3 - 2 2 + /result: 1guidelines: 1. you will need to use stacks in three placesa. one for the parenthesis check [char stack]b. one during infix to postfix [char stack]c. one during evaluation [int stack]for a and b above, you can use same array and same push, pop method as both ofthem are char. but for evaluation you have int stack and you might consider to createanother push pop method to handle it. maybe push_int, pop_int, etc. or find otherstrategy to utilize existing push pop method2. you can create a function for obtaining operator priority. that function should take anoperator as input and return its priority as an integer. this function will you a lot andreduce repeated code3. during evaluation you will need to convert char into integer. example for single digit: char c = '5'; int x = c - '0';
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Computers and Technology, 22.06.2019 14:30, binodkharal2048
Hi plz 11 ! when planning a table, what step comes first: "define the column headers" or "calculate the number of columns/rows"? a. calculate the number of columns/rows b. define the column headers
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Computers and Technology, 22.06.2019 20:00, bowmanari2154
What is used to analyze and summarize your data without graphical support
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Computers and Technology, 22.06.2019 22:20, kaiyerecampbell95
Pp 4.1 design and implement a class called sphere that contains instance data that represents the sphere’s diameter. define the sphere constructor to accept and initialize the diameter and include getter and setter methods for the diameter. include methods that calculate and return the volume and surface area of the sphere (see pp 3.5 for the formulas). include a tostring method that returns a one-line description of the sphere. create a driver class called multisphere, whose main method instantiates and updates several sphere objects.
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