Computers and Technology

UNIT 2 TEXT QUESTIONS Critical Thinking Questions
How might you develop a game where players need strong twitch skills in a way that still makes the game fun for players of all skill levels and abilities?
The unit has you writing a script that ends each level when a sprite gets to the right edge of the screen. Propose another “level completed” solution where the levels ends when the player hits a certain part of the screen WITHOUT relying on coordinates. Describe your solution, including the code blocks you would use instead of coordinates. (Hint: think about landing on a target or crossing a finish line!)
Propose at least two different ways you might increase the difficulty of a level by altering a characteristic of an enemy sprite in Scratch.
Think of video games that you find immersive. Identify two qualities those games have that draw you in.
Think about or propose a board game or video game that has an extremely high degree of customization. Explain why that game is highly customizable.

answer
Answers: 3

Other questions on the subject: Computers and Technology

image
Computers and Technology, 21.06.2019 22:50, savagesquid4807
Before you enter an intersection on a green light make sure
Answers: 2
image
Computers and Technology, 24.06.2019 13:00, brusawerin5969
Refer to the figure and match the theorem that supports the statement.1.if chords are =, then arcs are =.if bc = de, then arc bc = arc de2.if arcs are =, then chords are =.if arc bc = arc de, then bc = de3.diameters perpen
Answers: 3
image
Computers and Technology, 24.06.2019 13:00, giulissaf
Append and make table queries are called queries. select complex simple action i think action
Answers: 1
image
Computers and Technology, 24.06.2019 17:40, maxdmontero
This assignment continues work on the online booking facility introduced at the end of chapter- 10. the work will be continued in the assignments for chapters 14 and 15 (a) assume that you will produce your online booking facility using an agile approach. i. suggest the kind of user research you would like to conduct for your product before iteration cycles begin. ii prioritize the requirements for your product according to business value, i. e which requirements are likely to provide the greatest business benefit, and sketch out the ux design work you would expect to undertake during the first four iteration cycles, i. e. cycle 0, and cycles 1 to 3. (b) using one of the mockup tools introduced above, generate a mockup of your product's landing page, as developed in the assignment for chapter-11 (c) using one of the patterns websites listed previously, identify suitable interaction patterns for elements of your product, and develop a software-based prototype that incorporates all the feedback and the results of the user experience mapping achieved at the end of chapter-11. if you do not have experience in using any of these, create a few html web pages to represent the basic structure of your website
Answers: 2
Do you know the correct answer?
UNIT 2 TEXT QUESTIONS Critical Thinking Questions
How might you develop a game where players...

Questions in other subjects:

Konu
Mathematics, 09.12.2020 01:00