Computers and Technology

Good things to keep track of about people in your Career Network include: a. contact information, including how to spell their name. b. how you came to know them (introduced by a friend, at a career fair, search on LinkedIn, etc.). c. notes about your last interaction and plans for your next interaction. d. only a and b above e. all of the above

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Computers and Technology, 21.06.2019 21:00, htahir2345
You turn your computer on and the computer will not boot up where is something you should do to diagnose the problem?
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Computers and Technology, 22.06.2019 03:00, seddy86
Consider this data sequence: "3 11 5 5 5 2 4 6 6 7 3 -8". any value that is the same as the immediately preceding value is considered a consecutive duplicate. in this example, there are three such consecutive duplicates: the 2nd and 3rd 5s and the second 6. note that the last 3 is not a consecutive duplicate because it was preceded by a 7. write some code that uses a loop to read such a sequence of non-negative integers , terminated by a negative number. when the code finishes executing, the number of consecutive duplicates encountered is printed. in this case, 3 would be printed. assume the availability of a variable, stdin, that references a scanner object associated with standard input. that is, stdin = new scanner(system. in); is given.
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Computers and Technology, 23.06.2019 17:30, kenyasutton10
What are the most commonly found items in the trash according to the municipal solid waste report?
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Computers and Technology, 23.06.2019 17:30, Annlee23
When making changes to optimize part of a processor, it is often the case that speeding up one type of instruction comes at the cost of slowing down something else. for example, if we put in a complicated fast floating-point unit, that takes space, and something might have to be moved farther away from the middle to accommodate it, adding an extra cycle in delay to reach that unit. the basic amdahl's law equation does not take into account this trade-off. a. if the new fast floating-point unit speeds up floating-point operations by, on average, 2ă—, and floating-point operations take 20% of the original program's execution time, what is the overall speedup (ignoring the penalty to any other instructions)? b. now assume that speeding up the floating-point unit slowed down data cache accesses, resulting in a 1.5ă— slowdown (or 2/3 speedup). data cache accesses consume 10% of the execution time. what is the overall speedup now? c. after implementing the new floating-point operations, what percentage of execution time is spent on floating-point operations? what percentage is spent on data cache accesses?
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