Computers and Technology

A group of related classes is called a?
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Computers and Technology, 21.06.2019 23:30, skywil8981
Step 1: choose your topics review the project milestone reflections you submitted for modules 1 through 4. choose the one major idea or concept from each module that you feel most applies to your life. in addition, choose an important concept from module 5 that applies to your life. step 2: write your guidebook for each module: write a catchy headline that clearly and concisely sums up your chosen idea or concept write a brief explanation that includes a description of the concept, why it is important, and how it can be applied to your life to make a positive impact choose an exciting, powerful, or engaging image that illustrates your concept remember, you are writing one for each module, so you will have a total of five headlines, five descriptions, and five images. step 3: design your guidebook choose a format to present your digital guidebook. there are many 21st century tools available for creating and submitting your work in the online environment. for more information on tools your school uses, contact your instructor or visit the web 2.0 tools area.
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Computers and Technology, 22.06.2019 08:30, electrofy456
Active listen eliminates barries to communication true or false
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Computers and Technology, 23.06.2019 09:00, vetterk1400
Design a class tictactoe that: holds the following information about the game: two-dimensional array (3 by 3), and winner. add additional variables as needed. includes the functions to perform the various operations on objects. for example, function to print the board, getting the move, checking if move is valid, determining if there is a winner after each move. add additional operations as needed. includes constructor(s). write the functions of the class, and write a program that uses the class. the program should declare an object of type tictactoe. the program will create the board and store it in the array. the program will allow two players to play the tic-tac-toe game. after every valid move update the array, check if there is a winner. if there is no winner and no tie, then print the board again to continue.
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Computers and Technology, 24.06.2019 02:00, arubright177
Write an expression that will cause the following code to print "equal" if the value of sensorreading is "close enough" to targetvalue. otherwise, print "not equal". ex: if targetvalue is 0.3333 and sensorreading is (1.0/3.0), output is:
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A group of related classes is called a?
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