Computers and Technology

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Computers and Technology, 22.06.2019 09:30, eiza666
My mom and i are moving and we don’t have wifi for the next week, i want to know if using a using a hotspot with unlimited data is better than using regular wifi. i’m considering cost, speed, and data sacrifices.
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Computers and Technology, 22.06.2019 15:10, AleciaCassidy
Consider a direct-mapped cache with 216 words in main memory. the cache has 16 blocks of 8 words each. it is a word-addressable computer (rather than a byte-addressable computer which we normally discuss). (a) how many blocks of main memory are there? (b) what is the format of a memory address as seen by the cache, that is, what are the sizes of the tag, cache block, and block offset fields (if they apply)? (c) to which cache block will the memory reference db6316 map?
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Computers and Technology, 22.06.2019 17:30, glocurlsprinces
Rachel completed typing an official document with a word processing program. she wants to make sure that her document has no typographical errors. she also wants all headings to have the same font. which features in a word processing program should she use? rachel should use the feature in a word processing program to find typographical errors. she should apply to have uniform headings.
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Computers and Technology, 22.06.2019 22:30, josephmelichar777
Write a full class definition for a class named player , and containing the following members: a data member name of type string .a data member score of type int .a member function called setname that accepts a parameter and assigns it to name . the function returns no value. a member function called setscore that accepts a parameter and assigns it to score . the function returns no value. a member function called getname that accepts no parameters and returns the value of name .a member function called getscore that accepts no parameters and returns the value of score .this is what i have, aparently this is wrong: class player{private: string name; int score; public: void player: : setname (string n){name =n; }void player: : setscore (int s){score = s; }string player: : getname (){return name; }int player: : getscore (){return score; }};
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