Computers and Technology

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Computers and Technology, 22.06.2019 10:50, christinavelez26
Using least squares fitting, you are to fit the data sets to the following models and solve for the parameters ai , where i is the index of the parameter. the input/output data for the systems are linked in the bblearn site. for each of the systems use matlab to plot the supplied data vs. the model fit on one plot. include your code in the solutions. (a) linear fit "lineardata. mat" y=a1x^3 + a2x^2 + a3x + a4 (b) plant fit "plantdata. mat g(s) = a1/(s + a2)
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Computers and Technology, 23.06.2019 12:00, deflox74
What does the level 1 topic in a word outline become in powerpoint? a. first-level bullet item b. slide title c. third-level bullet item d. second-level bullet item
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Computers and Technology, 23.06.2019 13:30, mads000
Drag the tiles to the correct boxes to complete the pairs. match the errors with their definitions. #name #value #ref when a formula produces output that is too lengthy to fit in the spreadsheet cell arrowright when you enter an invalid cell reference in a formula arrowright when you type text in cells that accept numeric data arrowright when you type in a cell reference that doesn’t exist arrowright reset next
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Computers and Technology, 23.06.2019 17:30, Annlee23
When making changes to optimize part of a processor, it is often the case that speeding up one type of instruction comes at the cost of slowing down something else. for example, if we put in a complicated fast floating-point unit, that takes space, and something might have to be moved farther away from the middle to accommodate it, adding an extra cycle in delay to reach that unit. the basic amdahl's law equation does not take into account this trade-off. a. if the new fast floating-point unit speeds up floating-point operations by, on average, 2ă—, and floating-point operations take 20% of the original program's execution time, what is the overall speedup (ignoring the penalty to any other instructions)? b. now assume that speeding up the floating-point unit slowed down data cache accesses, resulting in a 1.5ă— slowdown (or 2/3 speedup). data cache accesses consume 10% of the execution time. what is the overall speedup now? c. after implementing the new floating-point operations, what percentage of execution time is spent on floating-point operations? what percentage is spent on data cache accesses?
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