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Computers and Technology, 22.03.2021 21:30, Battboi
12. Flipping pancakes There are n pancakes all of different sizes that are stacked on top of each other. You are allowed to slip a flipper under one of the pancakes and flip over the whole stack above the flipper. The purpose is to arrange pancakes according to their size with the biggest at the bottom. (You can see a visualization of this puzzle on the Interactive Mathematics Miscellany and Puzzles site [Bog].) Design an algorithm for solving this puzzle.
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Computers and Technology, 22.06.2019 17:20, Korkot7633
[a] create a class called “cycle” which has two instance integer variables as properties, “numberofwheels” and “weight.” create a constructor with two parameters, using the same variable names in the parameter list. assign each variable to numberofwheels” and “weight” respectively. write a separate application to test the class and display its properties. note: do not change the names of the instance variables or the variables listed in the constructor’s parameter list. [b] edit your class cycle by adding a default constructor which will assign the default values of 100 to represent the numberofwheels, and 1000 to represent the weight, by invoking a call to the other constructor. modify your application created in [a] to test the class.
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