Computers and Technology

How to view a pivate acont on Intagam​

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Computers and Technology, 22.06.2019 17:40, lazerlemon500
Write a modular program (no classes yet, just from what you learned last year), that allows two players to play a game of tic-tac-toe. use a two-dimensional char array with 3 rows and 3 columns as the game board. each element of the array should be initialized with an asterisk (*). the program should display the initial board configuration and then start a loop that does the following: allow player 1 to select a location on the board for an x by entering a row and column number. then redisplay the board with an x replacing the * in the chosen location. if there is no winner yet and the board is not yet full, allow player 2 to select a location on the board for an o by entering a row and column number. then redisplay the board with an o replacing the * in the chosen location. the loop should continue until a player has won or a tie has occurred, then display a message indicating who won, or reporting that a tie occurred. player 1 wins when there are three xs in a row, a column, or a diagonal on the game board. player 2 wins when there are three ox in a row, a column, or a diagonal on the game board. a tie occurs when all of the locations on the board are full, but there is no winner. input validation: only allow legal moves to be entered. the row must be 1, 2, or 3. the column must be 1, 2 3. the (row, column) position entered must currently be empty (i. e., still have an asterisk in it).
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Computers and Technology, 22.06.2019 22:30, josephmelichar777
Write a full class definition for a class named player , and containing the following members: a data member name of type string .a data member score of type int .a member function called setname that accepts a parameter and assigns it to name . the function returns no value. a member function called setscore that accepts a parameter and assigns it to score . the function returns no value. a member function called getname that accepts no parameters and returns the value of name .a member function called getscore that accepts no parameters and returns the value of score .this is what i have, aparently this is wrong: class player{private: string name; int score; public: void player: : setname (string n){name =n; }void player: : setscore (int s){score = s; }string player: : getname (){return name; }int player: : getscore (){return score; }};
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Computers and Technology, 22.06.2019 23:50, Emptypockets451
You need to design a circuit that implements the functions in the following table: s0 s1 function0 0 a + 10 1 a – b1 0 a + b1 1 a – 1s0 and s1 are 1-bit control inputs to select the function of the circuit. inputs a and b are 4-bitnumbers in 2s complement form. the output is also a 4-bit number in 2s complement form. you are allowed to use only one ttl 7483 4-bit adder to implement all the functions. but anynumber of other components (except the adder) can be used. hint: design a combinational logic circuit to modify the input b and the “carry input” of theadder depending on the control inputs s0 and s1.important: lab grade will depend on the working of the circuit & will be checked of by your labinstructor.1. is the output valid for the following input combinations: a. s0 = 0, s1 = 0, a = 7, b = 3? b. s0 = 0, s1 = 1, a = 7, b = 3? c. s0 = 1, s1 = 0, a = -4, b = -5? d. s0 = 1, s1 = 1, a = -8, b = 6? 2. what is the range of inputs (for both a and b) that will produce the valid output for all the functions?
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Computers and Technology, 23.06.2019 19:00, jacobbecker99
Choose the correct citation for the case which established the "minimum contacts" test for a court's jurisdiction in a case. select one: a. brown v. board of education of topeka, 347 u. s. 483 (1954). b. international shoe co. v. washington, 326 u. s. 310 (1945) c. haynes v. gore, 531 u. s. 98 (2000). d. international shoe co. v. washington, 14 u. s. code 336.
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