Computers and Technology

Research jobs in digital media. Using a job-posting site like Indeed, Monster, Career Builder, or other sites, search for a job in your area. Once you identify a job in digital media that you may want to do, research the qualifications and education needed to perform this job. Go online and look at the majors offered at local colleges or search the Internet for colleges that offer training that would prepare you for the job. If you are able, contact the company and see if you can learn more about the position. If you cannot contact the company, research and describe one of the colleges or training schools that provides the necessary education and training for this career. If you wish, you may contact the school to learn more. Write a paper of at least 300 words that includes: a description of the job posting;
an explanation of the job duties or requirements;
an explanation of what kind of training the job requires;
a description of what you learned by contacting the company or researching a specific training program;
a description of why you are interested in this job; and
a description of how this job is related to digital media.
I know its big so I made it 60 pts

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Other questions on the subject: Computers and Technology

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Computers and Technology, 22.06.2019 21:00, raquelle66
So im doing this school challenge and the teachers said whats the average text a student gets a day so i need to get about 20 in a day but dont know how can you guys 2163371293
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Computers and Technology, 23.06.2019 17:30, Annlee23
When making changes to optimize part of a processor, it is often the case that speeding up one type of instruction comes at the cost of slowing down something else. for example, if we put in a complicated fast floating-point unit, that takes space, and something might have to be moved farther away from the middle to accommodate it, adding an extra cycle in delay to reach that unit. the basic amdahl's law equation does not take into account this trade-off. a. if the new fast floating-point unit speeds up floating-point operations by, on average, 2Δƒβ€”, and floating-point operations take 20% of the original program's execution time, what is the overall speedup (ignoring the penalty to any other instructions)? b. now assume that speeding up the floating-point unit slowed down data cache accesses, resulting in a 1.5Δƒβ€” slowdown (or 2/3 speedup). data cache accesses consume 10% of the execution time. what is the overall speedup now? c. after implementing the new floating-point operations, what percentage of execution time is spent on floating-point operations? what percentage is spent on data cache accesses?
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Computers and Technology, 24.06.2019 17:40, palmekar000
When analyzing data sets, such as data for human heights or for human weights, a common step is to adjust the data. this can be done by normalizing to values between 0 and 1, or throwing away outliers. for this program, adjust the values by subtracting the smallest value from all the values. the input begins with an integer indicating the number of integers that follow. ex: if the input is 5 30 50 10 70 65, the output is: 20 40 0 60 55
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Computers and Technology, 24.06.2019 21:40, jose4197
Clunker motors inc. is recalling all vehicles in its extravagant line from model years 1999β€”2002 as well as all vehicles in its guzzler line from model years 2004β€”2007. a boolean variable named recalled has been declared. given a variable modelyear and a string modelname, write a statement that assigns true to recalled if the values of modelyear and modelname match the recall details and assigns false otherwise.
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