Computers and Technology

How do ACLs work on a router?

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Computers and Technology, 22.06.2019 02:00, ashleyrobles2676
Consider how gaming consoles initially relied on joysticks and joypads and then made the switch to modern gaming controls, which include analog sticks, buttons and switches, touch controls, accelerometers, motion controls, etc. name at least two kinds of gaming experiences that are possible with these new control devices but were not possible on original joysticks. explain how new technologies made this newer game style possible.
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Computers and Technology, 22.06.2019 10:40, vannahboo2022
Program using c++ only on visual studio pig is a simple two player dice game, played with one die. the first player to reach or surpass 50 is the winner. each player takes a turn rolling the dice. they add to the pot with each roll, having to decide to roll again and increase the pot, or cash out. the risk being they could lose the amount they’ve accumulated into the pot. the rules for each player’s die roll. 1. roll the dice. a. if user rolled a 1, i. the pot gets set to zero ii. the other player goes to step 1. b. a roll of 2-6 is added to the pot. 2. user can choose to hold or roll again. a. choice roll. return to step 1. b. choice hold. i. increment player score by the pot amount. ii. pot gets set to 0. iii. second player gets to roll and goes to step 1. program requirements: ● before each opponent begins ○ output the score for the person and the computer. ○ output the opponents whose turn is beginning and ask the user to hit enter to continue. ● with each dice roll. ○ output the die value, and amount of the round pot. ○ if it’s the users roll ask if they want to roll again ( r ) or hold ( h ). your program should allow r, r, h or h as valid input. if input is anything else, ask the user again until valid input is obtained. ○ the ai will continue playing until the round pot is 20 or more. ● once a player’s score is greater or equal to 50 then they have won, it will no longer ask if they want to keep rolling the die or not. ● once there is a winner ○ score totals are output along with who the winner was. user or computer ○ player is asked if they want to play again y or n. valid input should be y, y, or n, n. ● when a new game starts the starting roll goes to the player that did not roll last. if the user rolled last in the previous game, then the computer rolls first and vice versa. when the program first begins, the player will make the first roll of the first game. development notes : ● you will need a way to roll dice in your program. the rand() function works well, but returns an integer. if we want numbers 0 – 9 we can get the value modulus 10. ● call srand() with a value to seed it. it’s common to seed it with the current computer clock, include ctime, and then call srand(time(
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Computers and Technology, 22.06.2019 13:50, juan3937
The instruction ishl (shift left integer) exists in jvm but not in ijvm. it uses the top two values on the stack, replacing the two with a single value, the result. the sec- ond-from-top word of the stack is the operand to be shifted. its content is shifted left by a value between 0 and 31, inclusive, depending on the value of the 5 least signifi- cant bits of the top word on the stack (the other 27 bits of the top word are ignored). zeros are shifted in from the right for as many bits as the shift count. the opcode for ishl is 120 (0x78).a. what is the arithmetic operation equivalent to shifting left with a count of 2? b. extend the microcode to include this instruction as a part of ijv.
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Computers and Technology, 22.06.2019 15:30, mariap3504
Whats are the different parts of no verbal comunication, especially body language?
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