Computers and Technology, 19.01.2021 21:10, Coscutt
1. If, as a developer, you have no publisher to handle marketing and can't afford to hire one, what strategies would you use to inform gamers about your game release (name at least TWO strategies)? Which of those strategies do you think is most useful for reaching a wide number of people? Which one is best for getting "positive" buzz about your game?
Answers: 1
Computers and Technology, 21.06.2019 22:40, bartekpiglo
Write an assembly program with the following specifications. a). in the main block, you should have two registers r4 and r5. they should be checked in an infinite loop. if r4 is greater than r5, then the greater subroutine will be called. if r4 is less than r5, then the less subroutine will be called. if r4 equals r5, then no operations will be done
Answers: 1
Computers and Technology, 23.06.2019 05:20, reeeeeee32
What did creator markus βnotch" persson initially call his game
Answers: 1
1. If, as a developer, you have no publisher to handle marketing and can't afford to hire one, what...
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