Computers and Technology
Computers and Technology, 28.08.2019 14:30, bankskry

Which of the following menu commands would you select to make a copy of an open file and rename it

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Computers and Technology, 22.06.2019 13:10, LuckyCharms988
Calculating the "total price" of an item is tedious, so implement a get_item_cost method that just returns the quantity times the price for an item. by the way, the technical term for this kind of instance method is an accessor method, but you'll hear developers calling them getters because they always start with "get" and they get some value from instance attributes. in order to make the items sortable by their total total price, we need to customize our class. search the lectures slides for "magic" to see how to do this. see section 9.8 for an additional reference. the receipt class: this will be the class that defines our receipt type. obviously, a receipt will consist of the items on the receipt. this is called the composition design pattern. and it is very powerful. instance attributes: customer_name : it is very important to always know everything you can about your customers for "analytics", so you will keep track of a string customer name in objects of type receipt. date : the legal team has required that you keep track of the dates that purchases happen for "legal reasons", so you will also keep track of the string date in objects of type receipt. cart_items : this will be a list of the items in the cart and hence end up on the receipt. methods: 1. create a default constructor that can take a customer name as an argument, but if it gets no customer name, it will just put "real human" for the customer_name attribute. it should also accept a date argument, but will just use the value "today" for the date instance attribute if no date is given. the parameters should be named the same as the instance attributes to keep things simple. 2. add_item : self-descriptive. takes a parameter which we hope beyond hope is of type itemtopurchase and adds it to the cart_items. returns none. 3. print_receipt : takes a single parameter isevil, with default value true. returns a total cost of all the items on the receipt (remember to factor in the quantity). prints the receipt based on the following specification: for example, if isevil is true, and customer_name and date are the default values: welcome to evilmart, real human today have an evil day! otherwise, it should print: welcome to goodgo, real human today have an good day! then the receipt should be printed in sorted order like we discussed earlier, but whether or not it starts with the highest cost (think reverse), depends on the value of isevil. if it is evil, then the lowest cost items should print first, but if it is good, then it will print the highest cost items first. (cost meaning price*quantity). remember to return the total cost regardless! your main() function: the main flow of control of your program should go in a main() function or the program will fail all the unit tests. get the name of the customer with the prompt: enter customer name: get the date with the prompt: enter today's date then, ask the question: are you evil? your program should consider the following as true: yeah yup let's face it: yes hint: what do these strings all have in common? your program should consider all the following as false: no nah perhaps but i'm leaning no (just be glad you don't have to handle "yeah no.") okay enough horsing around. (get it? aggies? ! horsing! ) next, in the main() function, you will have to create a receipt object and start adding things into it using an input-while loop. the loop will prompt the user for the item name exactly as in the previous zylab (9.11). but unlike the previous zylab, the loop will terminate only if an empty string is entered for the item name. then, the price and the quantity will be prompted for exactly as in the previous zylab. create the itemtopurchase objects in the same manner as the previous zylab, but don't forget to add them to the receipt using your add_item instance method. then, the items on the receipt should be printed with the same formatting as in the previous zylab, of course with either "good" or "evil" ordering. however, on the last line, the total should be printed as follows: where 10 is replaced by the actual total. sample run here is what a sample run of the final program should look like: enter customer name: nate enter today's date: 12/20/2019 are you evil? bwahahahaha yes enter the item name: bottled student tears enter the item price: 2 enter the item quantity: 299 enter the item name: salt enter the item price: 2 enter the item quantity: 1 enter the item name: welcome to evilmart, nate 12/20/2019 have an evil day! salt 1 @ $2 = $2 bottled student tears 299 @ $2 = $598 total: $600
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Computers and Technology, 22.06.2019 19:30, mitalichavez1
When creating a presentation in libre office impress, where does the editing of slides take place? a. the slides panel b. the center panel c. the tasks panel, under the masters pages tab d. the tasks panel, under the layouts tab
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Computers and Technology, 23.06.2019 19:00, amayax77
Write a program that displays the following menu: geometry calculator 1. calculate the area of a circle 2. calculate the area of a rectangle 3. calculate the area of a triangle 4. quit enter your choice (1-4): if the user enters 1, the program should ask for the radius of the circle and then display its area. use the following formula: area = ď€(the square of r) use 3.14159 for ď€ and the radius of the circle for r. if the user enters 2, the program should ask for the length and width of the rectangle and then display the rectangle’s area. use the following formula: area = length * width if the user enters 3, the program should ask for the length of the triangle’s base and its height, and then display its area. use the following formula: area = base * height * .5 if the user enters 4, the program should end. input validation: display an error message if the user enters a number outside the range of 1 through 4 when selecting an item from the menu. do not accept negative values for the circle’s radius, the rectangle’s length or width, or the triangle’s base or height. note: if the user enters an improper menu choice (1-4), the program prints "the valid choices are 1 through 4. run the program again and select one of those." if the user enters a negative radius, the program prints "the radius can not be less than zero." if the user enters a negative value for height or base, the program prints "only enter positive values for base and height."
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Computers and Technology, 23.06.2019 22:20, andrew412603
Learning sign language is an example of a(n) learning sign language is an example of a(n)
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