Computers and Technology
Computers and Technology, 04.11.2020 08:10, vale343

Who has any Minecraft challenge ideas?

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Computers and Technology, 22.06.2019 22:00, noeminm105
Consider the following declarations (1, 2, 3, 5, 7)class bagtype{public: void set(string, double, double, double, double); void print() const; string getstyle() const; double getprice() const; void get(double, double, double, double); bagtype(); bagtype(string, double, double, double, double); private: string style: double l; double w; double h; double price; }; a.) write the definition of the number function set so that private members are set according to the parametersb.) write the definition of the member function print that prints the values of the data membersc.) write the definition of the default constructor of the class bagtype so that the private member variables are initialized to "", 0.0, 0.0, 0.0, 0.0, respectively d.) write a c++ statement that prints the value of the object newbag. e.) write a c++ statement that declares the object tempbag of type bagtype, and initialize the member variables of tempbag to "backpack", 15, 8, 20 and 49.99, respectively
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Computers and Technology, 22.06.2019 23:00, cchotshot
Is an attack that relies on guessing the isns of tcp packets
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Computers and Technology, 23.06.2019 17:30, Annlee23
When making changes to optimize part of a processor, it is often the case that speeding up one type of instruction comes at the cost of slowing down something else. for example, if we put in a complicated fast floating-point unit, that takes space, and something might have to be moved farther away from the middle to accommodate it, adding an extra cycle in delay to reach that unit. the basic amdahl's law equation does not take into account this trade-off. a. if the new fast floating-point unit speeds up floating-point operations by, on average, 2ă—, and floating-point operations take 20% of the original program's execution time, what is the overall speedup (ignoring the penalty to any other instructions)? b. now assume that speeding up the floating-point unit slowed down data cache accesses, resulting in a 1.5ă— slowdown (or 2/3 speedup). data cache accesses consume 10% of the execution time. what is the overall speedup now? c. after implementing the new floating-point operations, what percentage of execution time is spent on floating-point operations? what percentage is spent on data cache accesses?
Answers: 2
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Computers and Technology, 25.06.2019 06:00, DASASDAEDWEDA
Sam needs to create a spreadsheet for his coworkers. they will need to follow a crossed a long road of data. sam would like to make his spreadsheet easy to read. sam should
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