Computers and Technology

HEY HEY GUYS

can somebody tell me if the answer is correct here or did I missed something?


HEY HEY GUYS
can somebody tell me if the answer is correct here or did I missed something?

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Answers: 2

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Computers and Technology, 22.06.2019 13:30, ReaLily
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Computers and Technology, 23.06.2019 02:50, CrusaderLord
Define a class named movie. include private fields for the title, year, and name of the director. include three public functions withprototypes void movie: : settitle(cstring); , voidmovie: : setyear(int); , void movie: : setdirector(string); . includeanother function that displays all the information about a movie. write a main() function that declares a movie object namedmyfavoritemovie. set and display the object's fields. this is what i have but know its wrong since it will notcompile: #include#includeusing namespace std; //class declarationclass movie{private: string movietitle ; string movieyear; string directorname; public: void settitle(string title); void setyear(string year); void setdirector(string director); void displayinfo(); }; //class implementationvoid movie: : settitle(string title){ movietitle = title; cout< < "what is the title of themovie? "< > temp; myfavoritemovie. settitle(temp); cout< < "enter movie year"< > temp; myfavoritemovie. setyear(temp); cout< < "enter director'sname"< > temp; myfavoritemovie. setdirector(temp); //display all the data myfavoritemovie. displayinfo(); system("pause"); return 0; this code is not entirely mine someone on cramster edited my firstcode but then i try manipulating the new code and i still get acompile error message : \documents\visual studio 2008\projects\movie\movie\movie. cpp(46) : error c2679: binary '< < ' : no operator found which takes aright-hand operand of type 'std: : string' (or there is no acceptableconversion)c: \program files (x86)\microsoft visual studio9.0\vc\include\ostream(653): could be'std: : basic_ostream< _elem,_traits> & std: : operator< < > (std: : basic_ostream< _elem,_traits> & ,const char *)w
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Computers and Technology, 23.06.2019 06:30, Zieken993
Martha is designing a single-player game. her manager suggests that she plan the design to incorporate future modifications. which principle of game design relates to planning for future modifications?
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HEY HEY GUYS

can somebody tell me if the answer is correct here or did I missed somethin...

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