Computers and Technology, 14.09.2019 07:10, victo17
When should a quick-and-dirty compiler be used? when should an optimizing compiler be used?
Answers: 2
Computers and Technology, 22.06.2019 14:30, binodkharal2048
Hi plz 11 ! when planning a table, what step comes first: "define the column headers" or "calculate the number of columns/rows"? a. calculate the number of columns/rows b. define the column headers
Answers: 1
Computers and Technology, 22.06.2019 19:50, rosyposy43
Write a car class having two private member variables called tank and speed. write public methods called pumpgas and gofast. the method pumpgas gets an integer for gas that must be pumped. that value needs to be added to tank (no more than 20 gallons). it must return the amount of gas that is purchased ($4 per gallon). the method gofast should increase the speed by 5 each time it is called. write a constructor for the above class that initialized both variables to zero. write a tostring to display both the tank and speed when the car is printed. modify the car class to implement the interface comparable and an interface called carinter having the public methods in carinter. write the main program to create an array of size 5 of type car. create 5 car objects having each location of the array to refer to one of the cars. test the pumpgas, gofast, equals method on the array items. write an enhanced loop to print all the car values (using a tostring written last time).write a generic method to find the minimum of four items. pass int, double, char, string and car objects to test this method.
Answers: 1
Computers and Technology, 23.06.2019 15:30, jasssp
Write a program in plp assembly that counts up by one starting from zero (or one) inside a loop and writes this value to the leds every time the value is increased. the memory address of the leds is 0xf0200000. the table below shows the meaning and an example usage of the instructions covered in the video, plp instructions for project 1. instruction example usage meaning load immediate li $t0, 8 register $t0 is set to the value, 8. store word sw $t2, 0($t1) the value in register $t1 is used as the memory address. the value in register $t2 is copied into this memory address. add addiu $t4, $t3, 29 register $t4 is assigned the sum of 29 and the value in register $t3. jump j your_label_name the program jumps to the line following the label, "your_label_name: ". label your label name: defines a label called "your_label_name: " that can be jumped to
Answers: 2
When should a quick-and-dirty compiler be used? when should an optimizing compiler be used?...
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