Computers and Technology

Why do i have to wait and watch videos

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Computers and Technology, 21.06.2019 23:30, nourmaali
4.11 painting a wall (1) prompt the user to input integers for a wall's height and width. calculate and output the wall's area (integer). note that in this case there is a new line after each prompt. (submit for 1 point). enter wall height (feet): 11 enter wall width (feet): 15 wall area: 165 square feet (2) extend to also calculate and output the amount of paint in gallons needed to paint the wall (floating point). assume a gallon of paint covers 350 square feet. store this value in a variable. output the amount of paint needed using the %f conversion specifier. (submit for 2 points, so 3 points total). enter wall height (feet): 11 enter wall width (feet): 15 wall area: 165 square feet paint needed: 0.471429 gallons (3) extend to also calculate and output the number of 1 gallon cans needed to paint the wall. hint: use a math function to round up to the nearest gallon. (submit for 2 points, so 5 points total). enter wall height (feet): 11 enter wall width (feet): 15 wall area: 165 square feet paint needed: 0.471429 gallons
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Computers and Technology, 22.06.2019 23:00, nicog94
In which part of a professional email should you try to be brief, but highly descriptive?
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Computers and Technology, 22.06.2019 23:30, bri2008
Which of the following is not a symptom of chronic fatigue syndrome
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Computers and Technology, 23.06.2019 18:30, aalyssag606
This program should be a short piece of code that prints all of the positive integers from 1 to 100 as described more fully below. the program may contain multiple methods, and if using an oo language, should be contained within a single class or object. the program should be designed so that it begins execution when invoked through whichever mechanism is most common for the implementation language. â–ş print out all positive integers from 1 to 100, inclusive and in order. â–ş print messages to standard output, matching the sample output below. â–ş in the output, state whether the each integer is 'odd' or 'even' in the output. â–ş if the number is divisible by three, instead of stating that the number is odd or even, state that the number is 'divisible by three'. â–ş if the number is divisible by both two and three, instead of saying that the number is odd, even or divisible by three; state that the number is 'divisible by two and three'. â–ş design the logic of the loop to be as efficient as possible, using the minimal number of operations to perform the required logic. sample output the number '1' is odd. the number '2' is even. the number '3' is divisible by three. the number '6' is divisible by two and three.
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