Business, 30.06.2020 17:01, hhomeschool24
Chipotle developed a mobile social game called Scarecrow that allowed players who achieved average to high marks in the game to earn coupons that could be redeemed at Chipotle locations. This is an example of which of the following?a. Plot placement. b. Game clutter. c. Transactional advertising. d. Gold farming. e. Advergame.
Answers: 2
Business, 22.06.2019 10:40, emojigirl5754
Two assets have the following expected returns and standard deviations when the risk-free rate is 5%: asset a e(ra) = 18.5% σa = 20% asset b e(rb) = 15% σb = 27% an investor with a risk aversion of a = 3 would find that on a risk-return basis. a. only asset a is acceptable b. only asset b is acceptable c. neither asset a nor asset b is acceptable d. both asset a and asset b are acceptable
Answers: 2
Business, 23.06.2019 19:00, randall10
Apolling company reported that 57​% of 1013 surveyed adults said that cellular phones are "quite annoying." complete parts​ (a) through​ (d) below. a. what is the exact value that is 57​% of 1013​? the exact value is 577.41. ​(type an integer or a​ decimal.) b. could the result from part​ (a) be the actual number of adults who said that cellular phones are "quite annoying" question mark why or why​ not? a. ​no, the result from part​ (a) could not be the actual number of adults who said that cellular phones are "quite annoying" because that is a very rare opinion. b. ​yes, the result from part​ (a) could be the actual number of adults who said that cellular phones are "quite annoying" because the results are statistically significant. c. ​yes, the result from part​ (a) could be the actual number of adults who said that cellular phones are "quite annoying" because the polling numbers are accurate. d. ​no, the result from part​ (a) could not be the actual number of adults who said that cellular phones are "quite annoying" because a count of people must result in a whole number. c. what could be the actual number of adults who said that cellular phones are "quite annoying" question mark the actual number of adults with this opinion could b
Answers: 1
Chipotle developed a mobile social game called Scarecrow that allowed players who achieved average t...
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